By Drunkdeck · Published July 24, 2026
Most Likely To turns a group into a jury. Someone reads a prompt like "Most likely to become famous," and on a count of three, everyone points at whoever they think fits best. Whoever gets the most fingers pointed at them drinks, or answers a follow-up question, or just has to live with it for the rest of the night.
Ties are common and part of the fun: when two people split the votes, both drink and the group usually demands a one-line justification from whoever voted for them. If a prompt gets awkward, the group can agree on a 'skip' rule: anyone can veto a prompt once per game without penalty.
"Most likely to become a millionaire," "Most likely to survive a zombie apocalypse," "Most likely to sleep through their own wedding," "Most likely to accidentally start a conspiracy theory," "Most likely to get kicked out of a bar for dancing on a table."
Most Likely To needs at least four players to make voting interesting: with three, votes split too predictably. It genuinely improves as the group grows past eight or ten, since a bigger crowd means less predictable splits and more disagreement to unpack after each count of three.
The SFW deck in Drunkdeck includes a running set of Most Likely To prompts pulled at random, so nobody has to be the one who always writes the questions. For sharper, adult-only prompts, switch to the NSFW deck once everyone's comfortable.
Playing with alcohol? See Responsible Drinking for pacing tips and alcohol-free options that work with any of these rules.
By Drunkdeck · Published July 24, 2026
Most Likely To turns a group into a jury. Someone reads a prompt like "Most likely to become famous," and on a count of three, everyone points at whoever they think fits best. Whoever gets the most fingers pointed at them drinks, or answers a follow-up question, or just has to live with it for the rest of the night.
Ties are common and part of the fun: when two people split the votes, both drink and the group usually demands a one-line justification from whoever voted for them. If a prompt gets awkward, the group can agree on a 'skip' rule: anyone can veto a prompt once per game without penalty.
"Most likely to become a millionaire," "Most likely to survive a zombie apocalypse," "Most likely to sleep through their own wedding," "Most likely to accidentally start a conspiracy theory," "Most likely to get kicked out of a bar for dancing on a table."
Most Likely To needs at least four players to make voting interesting: with three, votes split too predictably. It genuinely improves as the group grows past eight or ten, since a bigger crowd means less predictable splits and more disagreement to unpack after each count of three.
The SFW deck in Drunkdeck includes a running set of Most Likely To prompts pulled at random, so nobody has to be the one who always writes the questions. For sharper, adult-only prompts, switch to the NSFW deck once everyone's comfortable.
Playing with alcohol? See Responsible Drinking for pacing tips and alcohol-free options that work with any of these rules.